Variable infill density or manual infill supports

Hello,
I am trying improve a part printed on a FDM printer with PLA, that looks kinda like a hockey puck that gets dropped a lot so the outer side cops a lot of the damage.

To make the part last longer I want to internally drop its weight by lowering the infill density internally in the centre but also re-enforce the internal infill around the edges where the damage happens.

For SLA print versions of this part in the software I use to slice it, I hollow the part, then add the infill, then manually add more supports inside the print. This causes the part to come out at a fraction of the weight which in turn less damage to it’s self when dropped, but I have found other issues with the resins over time. So I am going back to see if I can get improvements FDM/PLA version.

One advantage of why I want to try improving a FDM version of the part, is that after printing I coat the part with resins (from my SLA machine) that soaks in well and re-enforces the part. This also allows me to use flexible resin around the edges that take the impact and harder resins the faces. This works well as I get the benefits of PLA and Resin.

I can edit the part but I would prefer to do it in the slicing process or post print if possible.

This is a photo of one of the damaged parts printed in PLA with Anycubic UV Tough resin coating.

You could try using the ranges feature in KM to change infill densities of different layers or add more solid layers near the surfaces that take the most abuse.

Thanks Stewart,
That is a cool feature that will be very useful.
Changing the infill like this, the infill layers seem to not align when going from 20% to 10% so I worry this would cause the infill ranges to be poorly bonded.

But being able to change the number of shells looks to work well, as I can have many more shell where the damage normally occurs.
It would be nice if I set a higher density of infill the closer to the shell, I will try adding a few small slots or holes to the model so the slicer will see them as part of the shell and then add more material there.

Thanks again.

(screenshot of the infill layers not aligning when set to 0.1 and 0.2)

it makes sense that the infill doesn’t align at different densities. you could add a single layer of 25% linear infill between them. revisiting infill strategies at some point makes sense.

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