I am trying to figure out how to clear material down to a surface with an external step in it below the top face of a part. I have attached a screenshot as an example, but I have encountered this on other parts.
Basically, roughing works great, however, the roughing pass creates a seam where you can see that bit of material should be removed, but is not.
The way I am able to get this result is using a roughing pass, then the outline pass. However, outline is not able to “clear faces” like rough is able to do, thus it does not interpolate Z down to the surface.
I am looking into this further, and I think it would make sense to modify the outline tool to be able to do the same thing the roughing tool does. I do not understand the code of the roughing operation to know if that could be modified to remove the material.
If there was an option to rough relative to the slice above a face, it could improve this behavior but I would need to dig more.
Any thoughts on this?