Hi,
I have been doing some intricate cuts from STL’s on my mill. I have found that some designs of circular like paths but they are not circles (either low resolution or hand drawn etc.). The problem I am running into is that my feedrate slows down to a crawl on these features. I don’t know if it is because I am overloading the machine with too many gcodes - causing this lag or if it is just so many small linear movements that represent a curve that the machine is constantly accelerating / deccelerating to try and accomplish this.
I read about other processsors that have a smoothing feature - essentually it approximates a toolpath using more G02 and G03 moves instead of multiple G01 moves.
Has anyone else experienced this problem or have any insight?